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      • Stormwarfare
        • 1. GAME BACKGROUND
        • 2. GAMEPLAY BASIS
        • 3. FACTIONS
        • 4. GAME MODES
          • 4.1. Tutorial
          • 4.2. Boot Camp
          • 4.3. Campaigns
          • 4.4. Ranked PvP
          • 4.5. Casual
          • 4.6. Battlefield
          • 4.7. Friendly Duel
        • 5. GAMEPLAY
        • 6. COMMANDERS
          • 6.1. Commander Types
          • 6.2. Commander Classes
          • 6.3. Commander Slots
          • 6.4. Commander Abilities
          • 6.5. Commander Ranks
        • 7. MEDALS OF HONOR
        • 8. CORE GAME LOOP
          • 8.1 Core Loop Legend
        • 9. CARDS & DECKS
          • 9.1. Card Types
            • 9.1.1. Event Cards
            • 9.1.2. Hero Cards
            • 9.1.3. Weapon Cards
            • 9.1.4. Upgrading & Trading Cards
            • 9.1.5. Unit Cards
              • 9.1.5.1. Standard Abilities of Unit Cards
              • 9.1.5.2. UNIT TYPES IN STORM WARFARE
          • 9.2. DECKS
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          • 10.1. NFT Products
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  1. ECOSYSTEM
  2. Games
  3. Stormwarfare
  4. 4. GAME MODES

4.3. Campaigns

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Last updated 1 year ago

Campaigns are the third single-player mode of Storm Warfare. Campaigns are based on pivotal moments of World War 2.

Once a Campaign is live, players are presented with a map where they must advance by defeating specific Commanders. Campaigns are permanent, so players can compete in and replay campaigns at any time.

Each match in certain Campaigns will feature iconic and well-designed Commanders with different mechanics and play styles. Although there is always an ultimate goal to victory, players can take on different routes and even skip some battles to reach victory. Each completed challenge awards a bonus for the final battle, so taking routes that skip battles often leads to a harder Campaign further on.