# 9. CARDS & DECKS

The most basic element of Storm Warfare is a card.

Each card represents an action that the player can perform: Attack, Defence or Support.

**Card Variables**

**Attack**

The amount of damage a card inflicts on an enemy card.

**Defence**

The health of a card. If it drops to zero, the card is destroyed.

**Command Points**

Command Points are the resources used by players to play cards and activate Commander Abilities. Players start the game with 0 Command Points and gain 1 Command Point every turn.

**Unit Type**

Refers to the class of a card: Infantry, Tanks, etc.

**Card Info**

Explanation of the card's abilities and features.

**Level & Rarity**

Refers to the level of a card. There are four levels for each unit card. Rarity is a general measure of a card's quality and difficulty of acquisition.

<figure><img src="https://3161565158-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fy3EXGr1fRuV13PVhGF9Y%2Fuploads%2Fr82AtqKLam6e1pRikjoO%2F14%20THE%20CARDS.png?alt=media&#x26;token=294df9bd-6a79-49c4-99a0-d4514f1f094f" alt=""><figcaption></figcaption></figure>
