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      • Stormwarfare
        • 1. GAME BACKGROUND
        • 2. GAMEPLAY BASIS
        • 3. FACTIONS
        • 4. GAME MODES
          • 4.1. Tutorial
          • 4.2. Boot Camp
          • 4.3. Campaigns
          • 4.4. Ranked PvP
          • 4.5. Casual
          • 4.6. Battlefield
          • 4.7. Friendly Duel
        • 5. GAMEPLAY
        • 6. COMMANDERS
          • 6.1. Commander Types
          • 6.2. Commander Classes
          • 6.3. Commander Slots
          • 6.4. Commander Abilities
          • 6.5. Commander Ranks
        • 7. MEDALS OF HONOR
        • 8. CORE GAME LOOP
          • 8.1 Core Loop Legend
        • 9. CARDS & DECKS
          • 9.1. Card Types
            • 9.1.1. Event Cards
            • 9.1.2. Hero Cards
            • 9.1.3. Weapon Cards
            • 9.1.4. Upgrading & Trading Cards
            • 9.1.5. Unit Cards
              • 9.1.5.1. Standard Abilities of Unit Cards
              • 9.1.5.2. UNIT TYPES IN STORM WARFARE
          • 9.2. DECKS
        • 10. CARD MARKET & NFT SYSTEM
          • 10.1. NFT Products
          • 10.2. Rewards
          • 10.3. Card Upgrade
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  1. ECOSYSTEM
  2. Games
  3. Stormwarfare
  4. 8. CORE GAME LOOP

8.1 Core Loop Legend

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Last updated 1 year ago

Missions

The game will be using the Mission section to help our players on their crusade to the top of the rankings. These features will encourage our players to play more competitive games and keep them engaged with the rewards. As long as players stay on track with their Missions, they will be rewarded with currency and experience points.

Collecting

As players work their way through Ranked PvP, they will also be rewarded with new cards that they can select and customize in the Collection section.

The Store

Like the Auction, the Store is an important part of our monetization system. Players will be able to spend real money to buy packs of new cards. They will then be able to sell the cards that they do now want to keep from the booster packs in Marketplace auctions.